Emily Phillips

I like figuring out unfamiliar things.

Then I see what I can make with it.

Biology. Healthcare. Teaching. Software. AI. Games.

builder
problem solver
perpetual beginner

Things I've learned because I had to

  • RPGlearning a legacy system from scratch
  • Javamoving into a very different development stack
  • Spring Bootbuilding backend services and APIs
  • Angularbuilding user-facing features
  • Enterprise systemsworking across interconnected applications and databases

Things I've learned because I wanted to

  • Godotlearning a new engine by building with it
  • Game developmentsystems, feel, iteration, and scope decisions
  • Agentic AItesting where multi-step AI workflows actually help
  • Local modelsunderstanding strengths, limits, and tradeoffs
  • Creative toolingtrying faster ways to prototype ideas

A brief field history

My path wasn't exactly linear.

  1. Biology

  2. Patient Care

  3. EMT

  4. Teaching

    Learned how to explain things clearly.

  5. Computer Science

    Changed direction.

  6. RPG at FIS

    First language I learned entirely on the job.

  7. Java / Spring / Angular

    New team. New stack. Did it again.

  8. AI + Building Things

    Still figuring things out.

Field note · right now

Currently figuring out

  • Agentic AI workflows
  • Game development in Godot
  • Better ways to learn
  • Whatever comes next